Call of Duty 4 Modern Warfare For PC With Cheats Codes Walkthroughs
While the game may feel short, it covers a lot of ground.
The only real catch is that the single-player is almost shockingly
short. If you've been keeping up with this style of game, you'll
probably shoot your way to the credits in under five hours. While you
can raise the difficulty to give yourself more of a challenge, the main
thing this does is make the enemies frustratingly deadly, which sort of
detracts from the fun.
While it may have a lack of single-player quantity, it makes up for most
of it with its quality. The game tells its story from multiple
perspectives, and you'll play as a new British SAS operative as well as a
US Marine. The campaign takes you from a rainy night out at sea on a
boat that's in the process of sinking to a missile silo where it's on
you to save millions from an unsavory nuclear-powered death. Along the
way, there are plenty of jaw-dropping moments where you'll look around
the room for someone to whom you can say, "I can't believe that just
happened." In a world filled with war games in which the good guys come
out unscathed and the world is left at total peace, Call of Duty 4 will
wake you up like a face full of ice water.
The action in the campaign is usually very straightforward. You have a
compass at the bottom of your screen, and the direction of your current
objective is very plainly marked. But getting from point A to point B is
never as simple as running in a straight line, as you'll be conducting
full-scale assaults in Middle Eastern countries by moving from house to
house, taking out what seems like a never-ending stream of enemy troops
along the way. You'll also get an opportunity to raid Russian farmhouses
in search of terrorist leaders, disguise yourself as the enemy, and, in
one sequence, don a brushlike ghillie suit and crawl through the brush
as enemy troops and tanks roll right past you. It's a breathtaking
moment in a campaign filled with breathtaking moments. Unfortunately,
it's about half as long as the average shooter, and there are plenty of
sequences where you wish there were just one or two more hills to take.
if you're looking for longevity, that's where the multiplayer comes in.
Up to 18 players can get online and get into a match on one of 16
different maps. Many of the levels are taken from portions of the
single-player and they offer a healthy mix of wide-open, sniper-friendly
areas and tight, almost cramped spaces where grenades and shotguns are
the order of the day. There are six game modes to choose from. The old
standby is team deathmatch, though you can also play in a free-for-all
deathmatch, which isn't as much fun as the team modes. The other modes
are more objective-oriented, and a couple of those have you lugging
bombs across the map to blow up enemy equipment, or preventing the enemy
from blowing up your base. Others have you capturing control points.
Lastly, you can change up the game rules a bit with a hardcore setting
that makes weapons more realistically damaging or an old-school mode
that puts weapons on the ground as pickups and generally moves away from
the simulation side of things.
The campaign takes you to multiple locales, but they're all full of guys who are begging to be shot in the face.
In addition to just firing your weapon or tossing grenades, you earn
some more interesting tactical moves for skilled play. If you can shoot
three opponents without dying, you're able to call in a UAV drone, which
basically is an upgraded radar that makes enemy positions show up on
your onscreen map for 30 seconds at any time. Normally, enemies blip up
onto the map only if they fire their weapon to make their location
known. If you can go on a five-kill streak, you can call in an air
strike, which brings up a shot of the entire level map and lets you
place the air strike wherever you like. When combined with a UAV sweep,
this can be really devastating. If you can make it all the way to seven
kills--which is actually easier than it sounds--you can call in a
helicopter for support. It'll buzz around the map and automatically open
fire on enemies, though enemies can shoot it down, too. These additions
to the normal first-person shooter gameplay really open up the game a
lot and make it superexciting to play.
You'll also always have something to work toward, regardless of mode,
because in standard, public matches, you earn experience points for just
about everything you do. Capturing control points, getting kills,
calling in support, all of these things give you points that go toward
your rank. Ranking up unlocks most of the game's multiplayer content.
The class system in Call of Duty 4 is also very interesting. Each class
has a different weapon loadout and different traits, called perks. As
you rank up, you eventually unlock all five of the preset classes and
the ability to create your own class. This lets you pick your own main
weapon, your sidearm, attachments for both weapons, what sort of special
grenades you want to carry, and three perks. The perks are broken up
into three groups to help keep things balanced, and as you continue to
level, you'll unlock additional perks. These class traits are one of the
game's neatest tricks and, again, really helps to set COD 4 apart from
the pack.
We're pretty sure that real war doesn't look quite as cool as Call of Duty 4 does.
Perks in the Perk 1 group are more focused on explosives, letting you
get more flashbangs if you like, or letting you lug around a rocket
launcher, which is great for taking out enemy choppers. The other two
perk groups have traits like juggernaut, which increases your health.
There's also last stand, which activates when you are killed by dropping
you to the ground and switching you to a pistol, giving you a moment to
kill the guy who took you out before he realizes you're still squirming
around and finishes the job. Our current favorite is martyrdom, which
causes you to drop a live grenade when killed. It adds a healthy dose of
mayhem to the proceedings. The perks and other unlockables feel nicely
balanced, too, so you probably won't run into situations where one class
is just better than the other. As it should be, your ability to point
the red dot at the head of your enemy and squeeze the trigger before he
does the same is still the deciding factor.
While there are a ton of compelling gameplay reasons to play Call of Duty 4, it also has top-notch presentation.
The graphics are fantastic throughout, and they do a great job of
rendering wide-open fields, tight buildings or houses, smoke-belching
silos, and lots more. Some of the multiplayer maps look like they've
already seen a lot of action, with blast craters, destroyed tanks, and
other things that you can hide in or behind. It also has terrific
lighting, so everything looks as it should. Everything sounds right,
too. When you hear a battle raging in the distance, it sounds
appropriately muffled, and up close, the crack of an M16 or the
full-auto barrage from an AK-47 are appropriately loud and angry
sounding. There is also quite a bit of voice work throughout the game,
and it's all nicely done. The music, for the most part, is the typical
sort of action-movie music you've come to expect from a first-person
shooter, except for a rap over the end credits that seems to
simultaneously detail the game's story while also acting as a subliminal
diss record with some slick talk about how this is the third chapter by
Infinity Ward, perhaps lightly inferring that you should ignore
Treyarch's contribution to the series, Call of Duty 3. It's great.
There are plenty of things to unlock in the game's multiplayer mode.
COD 4 is available on the PlayStation 3, Xbox 360, and PC, and each
version holds up admirably. The differences between the two console
versions feel mostly negligible. Both systems deliver good frame rates
and have good, easy-to-use multiplayer setups that most closely resemble
Halo 2 and 3's party system and matchmaking playlists. The PC version
of the game uses a more traditional server browser to get you into
games. Both systems work just fine on their respective platforms. The PC
version has the ability to run in a higher resolution, if you're
equipped with a PC that can handle it, but it seems to scale quite well.
You can also create servers that allow up to 32 players to play at once
on the PC, as opposed to a limit of 18 in the console versions, but
given the size of the multiplayer maps, putting 32 players in them makes
things a little too crowded. Despite listing 1080p support on the back
of the box, COD 4 appears to prefer 720p on the PlayStation 3. The only
way to get it to run in 1080p is to tell your PS3 that your TV doesn't
support 720p or 1080i, but the difference seems minor. Either way, you'd
be hard-pressed to tell it apart from its Xbox 360 counterpart. And all
versions control just fine, making the decision over which version to
buy totally dependent on which controller you like the most.
It's a shame that the single-player is so brief, but you should only
skip out on Call of Duty 4 if you're the sort of person who doesn't
appreciate great first-person shooter multiplayer. The quality of the
content in the campaign is totally top-shelf, and the multiplayer is
some of the best around, making this a truly superb package.
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