Tekken 6 For xbox Playstation With Cheats Codes Walkthroughs Codes
Tekken 6 is a fighting game developed and published by Namco Bandai. It
is the seventh main installment in the Tekken franchise. It was
released in Japanese arcades on November 26, 2007 as the first game
running on the PlayStation 3-based System 357 arcade board. The game
received an update, subtitled Bloodline Rebellion, a year later. A home
version based on the update was released for PlayStation 3 and Xbox 360
on October 27, 2009 and for PlayStation Portable on November 24, 2009.
This game can be digitally download via PlayStation Store to play on
PlayStation Portable and PlayStation Vita. It is the first Tekken game
to include multi-tiered stages and bound system. The game received
generally positive reviews, especially the PSP version, which got an
82.60% from GameRankings and 82/100 from Metacritic.
New fighting areas. The character customization feature has been
enhanced, and certain items have implications in some aspects of
gameplay.
A new "rage" system has been added, giving characters more damage per hit when their vitality is below a certain point. Once activated, a reddish energy aura appears around the character, and their health bar starts to flicker in red. The rage aura can be customized with different colors and effects to appear like fire, electricity, ice, among others. Another gameplay feature added is the "bound" system. Every character has several moves that, when used on an opponent that is currently midair in a juggle combo, will cause the opponent to be smashed hard into the ground, bouncing them off the floor in a stunned state and leaving them vulnerable to another combo or additional attack. As of the Bloodline Rebellion update, successfully parrying a low attack will also put a character into a bound state.
A new "rage" system has been added, giving characters more damage per hit when their vitality is below a certain point. Once activated, a reddish energy aura appears around the character, and their health bar starts to flicker in red. The rage aura can be customized with different colors and effects to appear like fire, electricity, ice, among others. Another gameplay feature added is the "bound" system. Every character has several moves that, when used on an opponent that is currently midair in a juggle combo, will cause the opponent to be smashed hard into the ground, bouncing them off the floor in a stunned state and leaving them vulnerable to another combo or additional attack. As of the Bloodline Rebellion update, successfully parrying a low attack will also put a character into a bound state.
The console versions (excluding the PSP version) also include an extra mode entitled "Scenario Campaign" which bears similarities with the "Tekken Force" and "Devil Within" modes from previous installments. In this mode, the player can move freely in an environment similar to that of a third-person role-playing game. Players can also pick up weapons such as poles and gatling guns, along with lootable items, money, and power-ups which can be found inside crates that are scattered all throughout the playing environment. Players can move freely between fights, but when a group of enemies are encountered, the gameplay switches to the traditional, two-dimensional Tekken style. This mode originally only had single player offline. Namco released a patch on January 18, 2010 that allows online Co-op mode for Scenario Campaign.
Both the PlayStation 3 and Xbox 360 versions of the game include an online versus multiplayer mode over PlayStation Network and Xbox Live respectively.It includes Ranked Matches mode, where the player can promote their character to a higher ranking, and Player Matches mode, where the player's fights aren't ranked and they can invite friends to have matches with them.
The game uses a proprietary graphics engine running at 60 frames per second as well as a dynamic physics engine named Octave Engine which allows water to behave accordingly to how characters move. The graphics engine has been designed with focus on character-animation to make movements look more smooth and realistic which led to many animations being remade to either reflect the impact and damage caused or to create new possibilities in gameplay. The developers considered animation specifically important for a fighting game and wanted to make the game "look good in motion" whereas previous installments had been designed to "look good on still-shots". Since Bloodline Rebellion, the game supports dynamic full-body motion blur, making Tekken 6 the first fighting game to do so.
Despite the dozens (and sometimes hundreds) of moves available per
pugilist, intricate juggle combos, complex counters, and esoteric
gameplay quirks that have evolved through five prequels, Tekken 6 is an
altogether welcoming fighting game. For veterans, the game offers the
most comprehensive roster in the history of the series, a new way to
extend damaging combos, and enough change to--whilst not exactly feeling
brand new--make it feel exciting to play Tekken again. For newcomers,
the game's comprehensive training modes and expansive single-player
beat-'em-up campaign serve as an enticing gateway into the world of the
King of Iron Fist Tournament. For everyone else, Tekken 6 features the
same outstanding qualities that have made the series a fighting favorite
on consoles: deep yet accessible mechanics, as well as excellent extra
features not seen in arcades. Whether you're a complete stranger to the
series, an occasional masher, or someone who can pull off 10-hit combos
without dislocating a finger, the superb Tekken 6 has plenty to offer
you.That abundance begins with Tekken 6's roster, which is a beefy
lineup that features 41 fighters, including old stalwarts, such as
Kazuya, Lei, Paul, Nina, Jin, and others. It also includes more recent
additions from Dark Resurrection, such as Lili and the emo-Nazi
look-a-like Dragunov. Even series veterans may find Tekken 6's
jam-packed character selection screen a little overwhelming because it's
initially tough to identify characters from their small portraits
alone. But once you've found your favorites, experienced Tekken players
will see that the tweaks and changes made to the move sets of returning
characters are, for the most part, minor. Most characters get a new
attack or two, some stances have been modified, and it seems the damage
dealt by some of the more powerful combos in the past have been slightly
toned down.
A fembot with chainsaws for hands may seem overpowered in a fighting
game, but Tekken 6 manages the tough task of presenting a well-balanced
brawler despite the abundance of characters. For novices, Tekken's fight
mechanics--each limb assigned to a button on the controller, with
special moves usually performed via button combos and directional stabs
on the D pad or control stick--are just as easy to get into as they have
been in the past. Most of the hundreds of moves in the game are a cinch
to perform individually, which means you'll be able to pull off some
flashy moves from the get-go. Stringing them together into increasingly
damaging combos, however, will take some practice, which is where the
game gets deliciously deep. Juggle combos--where you launch your
opponent into the air and try to keep him or her there--are still
integral to the Tekken experience for expert players. Other important
moves include throw counters, wall juggles, roll evasions, and various
in-depth strategies. For those already comfortable with their various
10-hit combos, Tekken 6 introduces a new way to deal extended damage.
The bound system essentially allows you to extend combos by slamming an
airborne opponent into the ground, leaving him or her momentarily
vulnerable for further strikes. Just as with juggles, each of the
characters has his or her own bound launcher, and it's a great new
addition for Tekken fanatics to explore.
While those with only moderate Tekken experience probably won't be performing too many juggle or bound strings, everyone will be able to make use of Tekken 6's other biggest gameplay addition: rage. Rage kicks in when your character's health drops to about 10 percent, bathing him or her in a red aura and significantly increasing the damage he or she dishes out. It's pretty exciting when you're able to pull off a miraculous win, thanks to your rage-fuelled strikes, but the rage system is one that's unlikely to change the course of most matches because by the time it kicks in, you're usually only one hit away from oblivion.
While those with only moderate Tekken experience probably won't be performing too many juggle or bound strings, everyone will be able to make use of Tekken 6's other biggest gameplay addition: rage. Rage kicks in when your character's health drops to about 10 percent, bathing him or her in a red aura and significantly increasing the damage he or she dishes out. It's pretty exciting when you're able to pull off a miraculous win, thanks to your rage-fuelled strikes, but the rage system is one that's unlikely to change the course of most matches because by the time it kicks in, you're usually only one hit away from oblivion.
Tekken 6 packs in plenty of gameplay, which starts with an Arcade mode.
As in Tekken 5, Arcade allows you to gain ranks for each individual
character you decide to try out. If you're an utter recluse or just
don't have access to the Internet, the game also tries to emulate the
experience of playing against real people by having your AI opponents
appear with their own individual gamer names, win/loss ratios, and
ranks. The AI here is strong--there are five difficulty levels to choose
from, ranging from ridiculously easy to frustratingly tough, so there's
a good chance you'll find a fit for your own experience level. If
Arcade mode isn't your bag, then you can take on a virtually endless
lineup of opponents in Ghost Battle, which is a mode that pits you
against the ghost data of real players downloaded online. There are also
the stock-standard fighter modes of Survival and Time Attack, as well
as two dedicated two-player modes--VS Battle and Team Battle, the latter
of which allows you and a friend to choose up to eight characters to
fight in consecutive battles.
If you find yourself getting pummeled too often by your friends or the AI, Tekken 6 features a comprehensive Practice mode that allows you to polish your moves. Practice won't take you through the very basics (such as movement, blocking, throw counters, and more), but newcomers will still get plenty from this mode, thanks to the helpful way the game demonstrates every move. This includes showing you the specific timing required for each button and direction press. Practice can also help you shore up your defense, with a dedicated mode that lets you set an AI opponent's attack so you can better identify each move and counter it in a real match.
If you find yourself getting pummeled too often by your friends or the AI, Tekken 6 features a comprehensive Practice mode that allows you to polish your moves. Practice won't take you through the very basics (such as movement, blocking, throw counters, and more), but newcomers will still get plenty from this mode, thanks to the helpful way the game demonstrates every move. This includes showing you the specific timing required for each button and direction press. Practice can also help you shore up your defense, with a dedicated mode that lets you set an AI opponent's attack so you can better identify each move and counter it in a real match.
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