Need For Speed The Rivals Full Cracked Version For PC With Cheats
Need for Speed: Rivals is an upcoming open-world racing video game in
development at Swedish games developer Ghost Games (formerly EA
Gothenburg), the twentieth installment in the long-running Need for
Speed series. The game is to be released for Microsoft Windows,
PlayStation 3 and Xbox 360 on 19 November 2013 and will also be released
for PlayStation 4 and Xbox One later in 2013. It is a spiritual
successor to 1999's Need for Speed: High Stakes.
Need for Speed: Rivals will feature similar gameplay to 2010's Need for
Speed: Hot Pursuit title in the Need for Speed franchise with exotic
cars and high-speed police chases. Players take on the role of a racer
or a cop, with each side of the law offering its own set of challenges,
risks and rewards. Rivals will feature eleven upgradeable gadgets such
as EMPs, shockwaves and the ability to call in roadblocks. The game
takes place in fictional Redview County, an open world area that's host
to scraps between cops and robbers. The open world will feature a
similar set-up to 2012's Need for Speed: Most Wanted, with several
jumps, speed traps and unlockable cars.
The game uses Autolog, the competition-between-friends system developed by Criterion for Hot Pursuit, and since used in other titles in the Need for Speed series. It will let players compare stats and challenge friends anytime, anywhere and share the accomplishments with both friends and rivals. Rivals features a new social system called AllDrive, which allow players to seamlessly transition from playing alone, to playing with friends, described as "destroying the line between single player and multiplayer". This will allow players to in engage co-op gameplay as well as play against each other. The game also features a dynamic weather system, which is "going to make the world feel alive in a much bigger sense than any other Need for Speed game."
The game uses Autolog, the competition-between-friends system developed by Criterion for Hot Pursuit, and since used in other titles in the Need for Speed series. It will let players compare stats and challenge friends anytime, anywhere and share the accomplishments with both friends and rivals. Rivals features a new social system called AllDrive, which allow players to seamlessly transition from playing alone, to playing with friends, described as "destroying the line between single player and multiplayer". This will allow players to in engage co-op gameplay as well as play against each other. The game also features a dynamic weather system, which is "going to make the world feel alive in a much bigger sense than any other Need for Speed game."
Rivals will also take on some gameplay styles of earlier Underground
titles in the franchise with cues on aesthetic vehicle customizations,
as performance upgrades, paint jobs, decals, rims and license plates can
be modified. The customization confirmed so far seems limited to
texture-based changes (essentially livery decoration). With the
exception of the Aston Martin Vanquish, other vehicles will only be
available in either racer or police variant. Ferrari will officially
return to the franchise in full form for the first time in eleven years
since Hot Pursuit 2 in 2002 (although they've appeared in 2009's Shift
as Xbox 360-exclusive downloadable content) with the F12berlinetta being
the first Ferrari vehicle confirmed.
In 2010, Criterion Games revived the series with the release of Need for
Speed: Hot Pursuit, a remake of the 1998's Need for Speed III: Hot
Pursuit, as it won several awards, became the highest rated game in Need
For Speed's history, and sold more than 8.5 million copies. Criterion
Games executives stated that they wanted to draw from the series' roots
and re-introduce old Need for Speed ideals (exotic cars, beautiful
scenery, police pursuits, etc). However, in 2011, EA Black Box released
Need for Speed: The Run, which got mixed reviews and was overall
considered to be a huge disappointment in comparison to Hot
Pursuit.neutrality is disputed][improper synthesis? In 2012, EA Labels
president Frank Gibeau said although he was proud of the Black
Box-developed installment, "I don't want a 60, I want an 80+". On the
subject of EA Black Box, Gibeau said the publisher would not be changing
its alternating studio strategy. However, at E3 2012, Criterion vice
president Alex Ward announced that the days of random developers
churning out yearly Need for Speed instalment are over. Ward wouldn't
confirm that all Need for Speed titles for the future would developed
wholly by Criterion, but did say that the studio would have "strong
involvement" in them. Ward was, however, clear that Criterion will have
control over which Need for Speed titles would come out in the future.
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